Loading SAF Traffic
The traffic control panel in preview mode.
Description
Traffic control for the whole server, drawn on a live road map. Staff set the density, close roads, add detours, slow lanes into jams and put speed zones around scenes, and every player sees the same traffic.
- Density. Presets from empty to gridlock, or set traffic, parked cars and pedestrians yourself.
- Rush hour. A schedule that turns busy traffic on and off by game time.
- Closures, jams, detours and speed zones, drawn straight on the map and synced for everyone.
- A road map of your server, scanned from the game so map mods and new roads show up.
Requirements
| Frameworks | Qbox, QBCore, ESX, ND Core, ox_core or standalone |
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